[edit] VIBHA CRICKET CUP 2007
We are delighted to announce our first fundraising
Cricket tournament Vibha Cup-2007. Vibha/Dallas has been bringing
together hundreds of people who have one thing in
common – The desire to make a positive difference in
the lives of underprivileged children.
This first Vibha Cricket Cup will be a fun-filled
event, for players as well as their supporters. Join
us for a day of fun and some good Cricket. Interact
with other cricketers and get to know our enthusiastic
volunteers… You’ll have a blast and you’ll be helping
a great cause at the same time!
[edit] CONGRATULATIONS TO THE OFFICIAL "VIBHA CUP 2007 CHAMPIONS" TEAM UTA2
Schedule: http://wiki.vibha.org/Dallas:Cricket_schedule
[edit] Event Pictures
http://picasaweb.google.com/jnalluru/VibhaCup2007
Event Update
Winners: UTA2
Runners up: Ismail bhai ke patte
Dates: August 25th, 2007
Where: Sunset Park Ground (Ground1) - In Plano at the intersection of Midway Rd and Mckamy Trail
6301 Midway Rd, Plano, TX 75024
Winding Hollow Plano (Ground2)- - In Plano at the intersection of Plano Parkway and Winding Hollow.
1301, Winding Hollow Lane, Plano, TX 75093
Total Games: Knock out one game for each team, Semi-final and Final
Number of teams participated: 10
Number of Overs: 8 overs
Number of players per team: 8
Ball used for Cricket: Hard Tennis Ball
Contact: Kapil/Joseph
Email: kapilrpatel@gmail.com / vibha_dallas@yahoo.com
Phone: 703-989-3972 (Kapil) / 940-704-5839 (Joseph
Registration: Please send an email with the following details
Team Name
List of team members
Contact Information
Please write the check in favor of "Vibha"
You can mail the check to:
7740, McCallum Blvd, Apt # 126
Dallas , Tx - 75252
Note: Please contact us before you mail the checks
[edit] A. Rules and regulations
Umpire's
decision will be final in all matters
All matches
will be played with "tennis" cricket balls. We will provide wickets and balls. Teams have to bring their own bats and other necessary equipment. The
games will be played as per the MCC Laws of Cricket with some exceptions. The
exceptions and other tournament rules are as follows:
- The tournament will be played to a knock-out format.
- Each game shall be played between two teams of
Eight players
each.
- Each game shall have a maximum of Eight
6-ball overs per side.
- Each bowler can bowl a maximum of 3 overs.
- The overs shall all be bowled from one end of
the pitch, as determined by the umpires.
- There will be no LBWs. However, leg byes will be permitted as long as the batsman
has attempted a shot.
- A ball bowled shall be deemed a wide, by the umpire, if at the
point at which it crosses the batsman (in normal batting stance and hasn't
touched the ball) it is
- more than 30 inches away
from the off stump on the offside, or
- at least 12 inches away from
the leg stump on the leg side, or
- The ball rises to an
unplayable height above the batsman.
The
umpire has the final word on each call. However the umpire shall mark with a
chalk ( or tape ) the 30 inch and 12 inch points to
help make the decision easier.
- The bowler shall be permitted to bowl one legal bouncer per over (
that rises above the shoulder height of the batsman ),
as long as it is not a wide as described above.
- A ball shall be deemed a no-ball if:
- the bowler has over-stepped
the popping crease, or
- the ball is a full-toss
above the waist height of the batsman - in normal stance, or
- the ball is at least the second
bouncer of the over (and rising above the shoulder of the batsman in a
normal batting stance).
- Substitute fielders shall be permitted, for
injured players - if they cannot return to the game. The substitute cannot
bowl or bat.
- If a player retires in the middle of the match for some overs,
then the player has to spend as many overs on the field before the player can bowl.
- Last man batting is allowed. One of
the batsman out earlier in the inning will be at
the non-strikers end and if the non-striker is run-out – the last bastsman
is deemed out and the inning will be over.
- Each team will be permitted to register a
maximum of 11 players, although only 8 can bat or bowl in any one game.
Only one substitute fielder is permitted. All 11 players should be
registered and should have signed the waiver form and should not have played in any other team. The teams should submit
the playing 8 and the name of the substitute fielder at the beginning of
the match.
- Each team should have at least 8 players on
the field (and registered) to begin playing a match.
- In the event of a tied match, when both teams
have an identical number of runs at the end of the allotted 8 overs - the
winner shall be determined using the following tie-breakers
- fewer number of wickets lost
by each side
- if still equal - higher number
of runs scored at the end of the 5 over mark.
- if still equal - fewer number
of wickets lost at the 5 over mark.
- if still equal - a coin toss.
- Players shall be allowed to use any regulation cricket equipment
including gloves (batting and keeping), pads (leg and elbow), loin-guards,
etc.
- Boundaries shall be defined and
explained to rival captains at the start of every game.
- All tournament
rules are subject to change by the tournament committee
and/or the umpires.
- If the tournament
extends due to unforeseen circumstances (weather, etc),
matches could be played on the next day
(26th August, 2007).
Some MCC
rules to remember:
- Both wides and no-balls shall count as extra
runs and an extra ball will have to bowled in the
over.
- Any runs (byes, leg-byes, off the bat) scored
off the wides or no-balls will be credited as well.
- A batsman can be stumped off a wide ball, or
run-out off a wide or a no-ball.
- A ball shall be deemed a dead ball if the ball
is pitched before the halfway point of the pitch. And an extra ball shall
be bowled.
- In a situation where the stumps are knocked
down and the batsmen are looking to run an extra run (in an over throw
situation), if there is a possibility of a run-out again - the fielders
have to fix the stumps back in an upright normal position and then knock
the stumps down again.
- Mankading-out is allowed: The bowler is
permitted, before entering his delivery stride, to attempt to run out the
non-striker. The ball shall not
count in the over. The umpire shall
call and signal Dead ball as soon as possible if the bowler fails in the
attempt to run out the non-striker.
- Wicket Keeper is allowed to bowl in the tournament.
[edit] B. Match timings and Punctuality
- All matches are scheduled to start on time.
- Both captains or designated captains should be present for the toss before the start time.
- Teams not reporting in time will be disqualified and their opponents will get a bye and 4 points.
- All teams are expected to be prompt and ready to play. Any deliberate delay in the start of a game will result in the guilty team being penalized overs or, ultimately, disqualification from the competition. In this case the other team will get 4 points.
- Coin toss will be completed off the field, and both teams will be fully prepared to take the field as soon as the field is available.
- Teams completing a game are expected to exit the field in an orderly and efficient manner.
- All team members should be present before the match on the field. The game will not be held up due to the absence of any player of either side.
- Any side not ready to take the field will forfeit the match, or must take the field with 'player(s) short'.
- It is expected of all teams to finish one innings in 45 minutes and the match within 90 minutes. In order to accomplish this teams are expected to show up at least 15 minutes before the scheduled start time. This will allow time to set up the pitch and boundary markers. It takes at least 15 minutes to setup the ground.
[edit] C. Penalty for taking the field late
- In case one team is not able to take the field due to players arriving late the following rule can be used to deduct Overs. If a team is able to take the field:
Before or on Time: No Penalty
After Time: Deduct 1 Over
After 10 minutes: Deduct 2 Overs
After 20 minutes: Deduct 4 Overs
After 30 minutes: The waiting team will get a bye and 4 points.
- We recommend that the waiting captain inform the umpire about the other team being late and request him to penalize the opponent. The umpire should implement the rule as strictly as possible. The umpire should make sure that 1 team is ready and the other team is not ready to take the field and accordingly penalize the team being late. The umpires present at the game would take the decision after considering the situations. Once the umpires have taken a decision, the team captains should make sure that they follow it gracefully. If a captain thinks that the umpire is not implementing the rule properly, the captain should immediately consult the organizing committee and request the committee to discuss the scenario with the umpire.
[edit] D. Umpires arrangement through out tournament:
- Each team will have to provide 2 players for umpiring for one game. In each game, players from third team will do umpiring. Their decisions will be considered as final decisions.
e.g. Suppose, we have A1-A4 and B1-B4 teams are playing the tournament. If there is a match between A1 and A2, then any two players from A3, A4, B1-B4 will do umpiring.
- It is compulsory to provide two players for umpiring duties for one game for each team. If we find dedicated umpires, we will waive teams from responsibility of umpiring.
- All players who are scheduled for umpiring, they must come in time to avoid any delay in match. If dedicated players from team cannot manage to send same players, they can send any other members from team with prior permission from organizing committee. If umpires will not able to come in time, they will be panelized according above rules for penalty when they will play their games. If they are already played their game and do not complete their responsibility, those teams/players will not be allowed to play any upcoming tournaments organized by this organization.
Rules updated August 12 2007. These rules supercede all previously published rules