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[edit] VIBHA CRICKET CUP 2007

We are delighted to announce our first fundraising Cricket tournament Vibha Cup-2007. Vibha/Dallas has been bringing together hundreds of people who have one thing in common – The desire to make a positive difference in the lives of underprivileged children. This first Vibha Cricket Cup will be a fun-filled event, for players as well as their supporters. Join us for a day of fun and some good Cricket. Interact with other cricketers and get to know our enthusiastic volunteers… You’ll have a blast and you’ll be helping a great cause at the same time!

[edit] CONGRATULATIONS TO THE OFFICIAL "VIBHA CUP 2007 CHAMPIONS" TEAM UTA2


Schedule: http://wiki.vibha.org/Dallas:Cricket_schedule

[edit] Event Pictures

http://picasaweb.google.com/jnalluru/VibhaCup2007

Event Update
Winners: UTA2
Runners up: Ismail bhai ke patte
Dates: August 25th, 2007
Where: Sunset Park Ground (Ground1) - In Plano at the intersection of Midway Rd and Mckamy Trail
   6301 Midway Rd, Plano, TX 75024
  Winding Hollow Plano (Ground2)- - In Plano at the intersection of Plano Parkway and Winding Hollow.
   1301, Winding Hollow Lane, Plano, TX 75093
Total Games: Knock out one game for each team, Semi-final and Final

Number of teams participated: 10
Number of Overs: 8 overs
Number of players per team: 8
Ball used for Cricket: Hard Tennis Ball

Contact: Kapil/Joseph
Email: kapilrpatel@gmail.com / vibha_dallas@yahoo.com
Phone: 703-989-3972 (Kapil) / 940-704-5839 (Joseph

Registration: Please send an email with the following details
Team Name
List of team members
Contact Information
Please write the check in favor of "Vibha"
You can mail the check to:
7740, McCallum Blvd, Apt # 126
Dallas , Tx - 75252
Note: Please contact us before you mail the checks

[edit] A. Rules and regulations


Umpire's decision will be final in all matters

All matches will be played with "tennis" cricket balls. We will provide wickets and balls. Teams have to bring their own bats and other necessary equipment. The games will be played as per the MCC Laws of Cricket with some exceptions. The exceptions and other tournament rules are as follows:

  1. The tournament will be played to a knock-out format.
  2. Each game shall be played between two teams of Eight players each.
  3. Each game shall have a maximum of Eight 6-ball overs per side.
  4. Each bowler can bowl a maximum of 3 overs.
  5. The overs shall all be bowled from one end of the pitch, as determined by the umpires.
  6. There will be no LBWs. However, leg byes will be permitted as long as the batsman has attempted a shot.
  7. A ball bowled shall be deemed a wide, by the umpire, if at the point at which it crosses the batsman (in normal batting stance and hasn't touched the ball) it is
    • more than 30 inches away from the off stump on the offside, or
    • at least 12 inches away from the leg stump on the leg side, or
    • The ball rises to an unplayable height above the batsman.

The umpire has the final word on each call. However the umpire shall mark with a chalk ( or tape ) the 30 inch and 12 inch points to help make the decision easier.

  1. The bowler shall be permitted to bowl one legal bouncer per over ( that rises above the shoulder height of the batsman ), as long as it is not a wide as described above.
  2. A ball shall be deemed a no-ball if:
    • the bowler has over-stepped the popping crease, or
    • the ball is a full-toss above the waist height of the batsman - in normal stance, or
    • the ball is at least the second bouncer of the over (and rising above the shoulder of the batsman in a normal batting stance).
  3. Substitute fielders shall be permitted, for injured players - if they cannot return to the game. The substitute cannot bowl or bat.
  4. If a player retires in the middle of the match for some overs, then the player has to spend as many overs on the field before the player can bowl.
  5. Last man batting is allowed. One of the batsman out earlier in the inning will be at the non-strikers end and if the non-striker is run-out – the last bastsman is deemed out and the inning will be over.
  6. Each team will be permitted to register a maximum of 11 players, although only 8 can bat or bowl in any one game. Only one substitute fielder is permitted. All 11 players should be registered and should have signed the waiver form and should not have played in any other team. The teams should submit the playing 8 and the name of the substitute fielder at the beginning of the match.
  7. Each team should have at least 8 players on the field (and registered) to begin playing a match.
  8. In the event of a tied match, when both teams have an identical number of runs at the end of the allotted 8 overs - the winner shall be determined using the following tie-breakers
    • fewer number of wickets lost by each side
    • if still equal - higher number of runs scored at the end of the 5 over mark.
    • if still equal - fewer number of wickets lost at the 5 over mark.
    • if still equal - a coin toss.
  9. Players shall be allowed to use any regulation cricket equipment including gloves (batting and keeping), pads (leg and elbow), loin-guards, etc.
  10. Boundaries shall be defined and explained to rival captains at the start of every game.
  11. All tournament rules are subject to change by the tournament committee and/or the umpires.
  12. If the tournament extends due to unforeseen circumstances (weather, etc), matches could be played on the next day (26th August, 2007).

Some MCC rules to remember:

  1. Both wides and no-balls shall count as extra runs and an extra ball will have to bowled in the over.
  2. Any runs (byes, leg-byes, off the bat) scored off the wides or no-balls will be credited as well.
  3. A batsman can be stumped off a wide ball, or run-out off a wide or a no-ball.
  4. A ball shall be deemed a dead ball if the ball is pitched before the halfway point of the pitch. And an extra ball shall be bowled.
  5. In a situation where the stumps are knocked down and the batsmen are looking to run an extra run (in an over throw situation), if there is a possibility of a run-out again - the fielders have to fix the stumps back in an upright normal position and then knock the stumps down again.
  6. Mankading-out is allowed: The bowler is permitted, before entering his delivery stride, to attempt to run out the non-striker. The ball shall not count in the over. The umpire shall call and signal Dead ball as soon as possible if the bowler fails in the attempt to run out the non-striker.
  7. Wicket Keeper is allowed to bowl in the tournament.


[edit] B. Match timings and Punctuality

  1. All matches are scheduled to start on time.
  2. Both captains or designated captains should be present for the toss before the start time.
  3. Teams not reporting in time will be disqualified and their opponents will get a bye and 4 points.
  4. All teams are expected to be prompt and ready to play. Any deliberate delay in the start of a game will result in the guilty team being penalized overs or, ultimately, disqualification from the competition. In this case the other team will get 4 points.
  5. Coin toss will be completed off the field, and both teams will be fully prepared to take the field as soon as the field is available.
  6. Teams completing a game are expected to exit the field in an orderly and efficient manner.
  7. All team members should be present before the match on the field. The game will not be held up due to the absence of any player of either side.
  8. Any side not ready to take the field will forfeit the match, or must take the field with 'player(s) short'.
  9. It is expected of all teams to finish one innings in 45 minutes and the match within 90 minutes. In order to accomplish this teams are expected to show up at least 15 minutes before the scheduled start time. This will allow time to set up the pitch and boundary markers. It takes at least 15 minutes to setup the ground.


[edit] C. Penalty for taking the field late


  1. In case one team is not able to take the field due to players arriving late the following rule can be used to deduct Overs. If a team is able to take the field:
    Before or on Time: No Penalty
    After Time: Deduct 1 Over
    After 10 minutes: Deduct 2 Overs
    After 20 minutes: Deduct 4 Overs
    After 30 minutes: The waiting team will get a bye and 4 points.
  2. We recommend that the waiting captain inform the umpire about the other team being late and request him to penalize the opponent. The umpire should implement the rule as strictly as possible. The umpire should make sure that 1 team is ready and the other team is not ready to take the field and accordingly penalize the team being late. The umpires present at the game would take the decision after considering the situations. Once the umpires have taken a decision, the team captains should make sure that they follow it gracefully. If a captain thinks that the umpire is not implementing the rule properly, the captain should immediately consult the organizing committee and request the committee to discuss the scenario with the umpire.


[edit] D. Umpires arrangement through out tournament:


  1. Each team will have to provide 2 players for umpiring for one game. In each game, players from third team will do umpiring. Their decisions will be considered as final decisions.
  2. e.g. Suppose, we have A1-A4 and B1-B4 teams are playing the tournament. If there is a match between A1 and A2, then any two players from A3, A4, B1-B4 will do umpiring.

  3. It is compulsory to provide two players for umpiring duties for one game for each team. If we find dedicated umpires, we will waive teams from responsibility of umpiring.
  4. All players who are scheduled for umpiring, they must come in time to avoid any delay in match. If dedicated players from team cannot manage to send same players, they can send any other members from team with prior permission from organizing committee. If umpires will not able to come in time, they will be panelized according above rules for penalty when they will play their games. If they are already played their game and do not complete their responsibility, those teams/players will not be allowed to play any upcoming tournaments organized by this organization.

Rules updated August 12 2007. These rules supercede all previously published rules

Vibha is a 501 (c) (3) organization, registered in the State of New Jersey. Vibha's Tax ID is 22-3122761.
Copyright © 2016 Vibha Inc. All rights reserved.
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